Game Designer
 Tag Team Frenzy is meant to be a party game, played with a decent number of people. It's a silly, fun experience without any real violence to it, just ridiculous competitions for laughs.

Tag Team Frenzy

Tag Team Frenzy is a mini game bonanza featuring all of your friends! Two players compete at a time to win challenges and raise their reputation. Players can tag in others at any time so everyone can share the fun! While on the sidelines, players can cheer on their team to raise their scores! Tag Team Frenzy is the ultimate all-inclusive party game like you’ve never played before!

Click here to check out the work I did for this project, aside from contributing to the minigame ideas.

Click here to check out the project's website for more detailed information, or to download the game and play it yourself.

 Tag Team Frenzy is meant to be a party game, played with a decent number of people. It's a silly, fun experience without any real violence to it, just ridiculous competitions for laughs.

Tag Team Frenzy is meant to be a party game, played with a decent number of people. It's a silly, fun experience without any real violence to it, just ridiculous competitions for laughs.

 This is a simulated crowd that surrounds the game stage. On either side of them are the score meters that keep track of how popular each competing team is with the crowd. Once one team fills their score gauge, the match is decided. The other players

This is a simulated crowd that surrounds the game stage. On either side of them are the score meters that keep track of how popular each competing team is with the crowd. Once one team fills their score gauge, the match is decided. The other players not currently 'tagged in' can cheer from the sidelines, using voice commands to bolster their team's score if it starts to fall or to keep it secure if the person currently playing starts messing up.

 This is one of the icons representing one of the minigames - Catch the Pig. It was one of, if not the most popular of the activities in the beta testing, as players were chasing a 'greased pig' through the arena and trying to catch it. I'm proud to

This is one of the icons representing one of the minigames - Catch the Pig. It was one of, if not the most popular of the activities in the beta testing, as players were chasing a 'greased pig' through the arena and trying to catch it. I'm proud to say that this particular game was my idea. Other games include Dodge the Pinball, in which a gigantic pinball is dropped into the arena and proceeds to bounce about, knocking into players who aren't careful and lowering their scores; Dodge the Junk, where food, chairs, and such are sent flying across the stage and the players must dodge; Steal the Spotlight, a sort of moving king-of-the-hill. Players must force one another out by taunting at them mockingly forcing them to back away and out of the spotlight; lastly is Seek the Shiny, where players have to identify between a number of fake keys and one real key based on visual cues alone. The simplistic 2D sparkle effect on the keys differs from the one on the real key.